The New York Game Awards announced today that Remedy Entertainment Creative Director Sam Lake is the latest recipient of the Andrew Yoon Legend Award, joining the ranks of Hideo Kojima, Jerry Lawson, ...
Speaking to IGN in a new interview, Lake talked about what Remedy plans to do with the “RCU” in the future. Regarding the idea of building toward a finish with the larger stories that have been told ...
With Alan Wake II and it’s DLC all released, Sam Lake sat down with IGN to talk about the state of Remedy Entertainment. In the interview, Sam Lake discusses the breadth of Remedy’s current production ...
I know it’s funny to say that Remedy Entertainment, which created Game of the Year nominees Control and Alan Wake 2, deserves more recognition, but it’s true. Alan Wake garnered a cult following in ...
Remedy is slowly building up its Connected Universe with games like Alan Wake 2 and Control, but it still wants to make sure each game is enjoyable on its own. Easily one of the biggest problems with ...
Remember how Control's AWE expansion served as a follow-up to Alan Wake and a prelude to the recent survival horror sequel, Alan Wake 2? Remedy says it isn't looking to replicate that with Alan Wake 2 ...
Lauren is an entertainment journalist and screenwriter. Her unhealthy pop culture obsession has led to bylines at Letterboxd, The Direct, Kotaku, Gizmodo and Lifehacker Australia. On the side, Lauren ...
Remedy's creative director Sam Lake has been announced as the first keynote speaker for this year's Develop:Brighton conference. The session, a fireside chat titled 'Remedy's Sam Lake: 30 years of ...
Alex Co has been writing about games for 15 years and running, and is a huge fan of online shooters and anything horror related. Remedy Connected Universe links Alan Wake & Control through crossover ...
Speaking during an interview with The Game Business, Remedy Creative Director Sam Lake has revealed one franchise he’d like to be involved with outside of his company: The Moomins. For those out of ...
At Develop:Brighton last week, Remedy's Sam Lake reflected on three decades of game development, sharing the inner workings of his role as one of the studio's creative directors, why collaboration and ...
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