Augmented reality is about to have its “big moment”, but it won’t be Google Glass or any other headset that propels it into the mainstream – it will be platforms. The end game is most definitely ...
One of Apple’s more notable announcements during the company’s Worldwide Developers Conference this year was ARKit, which allows augmented reality apps to not only run on iOS devices, but also do so ...
Sahas is a freelance writer who specializes in writing on tech news & wellness. He has contributed to esteemed digital publications such as Tom's Guide & Digital Trends in the past. Sahas is also ...
Apple's ARKit made a public debut at WWDC 2017 and was later released with iOS 11, enabling any iOS device with an A9 or newer processor to run augmented reality games and apps. Like clockwork, Google ...
Google has announced it's own augmented reality initiative called ARCore — but serious limitations on what versions of Android can be used and a very narrow list of compatible hardware will be tough ...
Google today announced a new developer platform for augmented reality apps that won't require dedicated hardware, which it's calling "ARCore." The company originally began making inroads in the AR ...
Mobile World Congress kicks off this weekend, and to celebrate, Google is launching version 1.0 of its "ARCore" Augmented Reality framework. Just like Apple's ARKit, ARCore allows normal smartphones ...
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